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System Changes - LoL TFT Patch 10.2 notes: Woodland Lux is here!

LoL TFT Patch 10.2 notes: Woodland Lux is here!
System Changes
  • Table of Contents
  • Item Balance Changes
  • Trait Changes
  • Champions Balance Changes
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Game Length

  • PVE Rounds Planning Phase Time: 30 seconds ⇒ 20 seconds

Item System

  • Small Loot Boxes: Removed the "4 gold drop" possibility (average value down 15%)
  • Medium Loot Boxes: Removed the "7 gold drop" possibility (average value down 3%)
  • Removed the worst case scenarios for item drops through the course of a game and especially in the first three PVE rounds. In short, we raised the RNG "floor".
  • Full items now drop significantly less.
  • Full items only drop if you are already rolling item components. The RNG "ceiling" has not changed, but you are more likely to get a full item as you approach that ceiling.
  • You can no longer get two full item drops in the same game from PVE rounds. This change doesn't include epic monster rewards or the carousel.
  • Drastically reduced the chance of Force of Nature appearing on the carousel.

Quality of life changes

  • PVE minions and monsters are now immune to Zephyr.
  • Updated the Trait Tracker UI with a chromatic tier to celebrate rare synergies (ex. Inferno 9).
  • Runespirit Little Legend VFX update.
  • The system for choosing your Little Legend and Arena Skin the Lobby has been greatly improved. Be sure to check it out.
  • Table of Contents
  • System Changes
  • Item Balance Changes
  • Trait Changes
  • Champions Balance Changes
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Thomas Sauzin
Thomas "Calo" Sauzin

Head of Portal League of Legends 🇫🇷 — Shikin Haramitsu Daikomyo

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