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Trait Balance Changes - LoL, TFT Patch 9.24b notes: Assassin, Electric, Shadow nerfed; Inferno buffed

LoL, TFT Patch 9.24b notes: Assassin, Electric, Shadow nerfed; Inferno buffed
Trait Balance Changes
  • Table of Contents
  • Champion Balance Changes
  • Item Balance Changes
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It's quite easy to understand which compositions are currently dominating the Convergence. Take three Assassins, add a bunch of Electric champions, and wait peacefully until you find Zed. That's it.

Following the introduction of Senna, the Shadows started to contest them, but it just felt like nothing was able to stand against a full built Nocturne.

The following changes try to harmonize these two archetypes — but you might have noticed that none of them are targeting either Poison or Glacial. It means a lot: while Electric Assassins and Shadow Inferno Summoners/Rangers will be heavily impacted by these tweaks, Poison Glacial Predators will take back their crown.

Trait Balance Changes

Assassin

Diana, Leblanc, Nocturne, Qiyana, Zed

Innate: At the start of combat, Assassins leap to the farthest enemy.
Assassins gain bonus critical Strike Damage and Chance

• (3) → +75% Critical Strike damage & +10% Critical Strike Chance → 50% Crit Damage & 10% Crit Chance
• (6) → +150% Critical Strike damage & +20% Critical Strike Chance

Electric

Ornn, Volibear, Zed

Electric champions shock nearby enemies whenever they deal damage or receive a critical strike.

• (2) 100 damage 80 damage
• (3) 300 damage250 damage
• (4) → 500 damage

Inferno

Zyra, Diana, Varus, Kindred, Annie, Brand

Inferno spell damage burns the ground beneath the target, dealing a percent of that spell's pre-mitigation damage as magic damage over 5 seconds.

• (3) → 70% of Capacity damage
• (6)120% of Capacity damage, burn 3 hexes140% of Capacity damage, burn 3 hexes
• (9)180% of Capacity damage, burn 5 hexes210% of Capacity damage, burn 5 hexes

Shadow

Malzahar, Senna, Kindred, Sion, Veigar, Master Yi

Shadow units deal increased damage for 5 seconds at combat start, refreshed on takedown.

• (3) 70% increased Damage60%

• (6) → 140% increased Damage, refresh when a Shadow champion makes a Takedown.

Patch 10.1 notes: New items, new champions and new trait!

Quickly after the release of Senna, Lucian and Amumu, Riot Games is once again introducing new champions in Teamfight Tactics. They should be shipped to the Convergence alongside patch 10.1 that should be implemented in January.

  • Table of Contents
  • Trait Balance Changes
  • Champion Balance Changes
  • Item Balance Changes
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Thomas Sauzin
Thomas "Calo" Sauzin

Head of Portal League of Legends 🇫🇷 — Shikin Haramitsu Daikomyo

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