Teams take turns attacking and defending two objectives located on the map. From the perspective of the player, S&D is the most competitive mode in Call of Duty. With no respawning, players must hone their strategies and work as a team to achieve the objective.
Search & Destroy bares similarities to Counter Strike and Rainbow Six respectively.
Maps
- Arklov Peak
- Azhir Cave
- Gun Runner
- Hackney Yard
- Piccadilly
- Rammaza
- St. Petrograd
Rules
Round time limit
|
2 minutes
|
Round win limit
|
6 rounds
|
Win by two rule
|
Disabled
|
Win by two max rounds
|
8 Rounds
|
Round Switch
|
Every round
|
Match start time
|
15 seconds
|
Round start time
|
10 seconds
|
Skip Infil
|
Enabled
|
Practice round
|
Disabled
|
Input swap allowed
|
Disabled
|
Codcaster
|
Enabled
|
Advanced
Bomb timer
|
45 seconds
|
Plant time
|
5 seconds
|
Defuse time
|
7.5 seconds
|
Multi bomb
|
Disabled
|
Silent plant
|
Enabled
|
Reset plant/defuse progress
|
Enabled
|
Player
Number of lives
|
1 life
|
Max health
|
100
|
Health regeneration
|
Normal
|
Tactical sprint
|
Enabled
|
Allow revives
|
Disabled
|
Team
Spectator
|
Team
|
3rd person spectator
|
Disabled
|
Killcam
|
Enabled
|
Final Killcam
|
Enabled
|
Enable mini-map
|
Yes
|
Radar Always On
|
Disabled
|
Weapon Pings on Minimap
|
Enabled
|
Weapon Pings on Compass
|
Enabled
|
Enemy on Compass
|
Enabled
|
Respawn Delay
|
None
|
Wave Spawn Delay
|
None
|
Suicide Spawn Delay
|
None
|
Force Respawn
|
Enabled
|
Team Assignment
|
Enabled
|
Friendly Fire
|
Enabled
|
Team Kill Punish Limit
|
Disabled
|
Gameplay
Hardcore Mode
|
Disabled
|
Spawn Ammo Mags
|
3
|
Realism Mode
|
Disabled
|
Headshots Only
|
Disabled
|
Health Steal
|
Disabled
|
Perks
|
Enabled
|
Killstreaks
|
Enabled
|
Round Retain Streaks
|
Enabled
|
Retain Streaks on Death
|
Enabled
|
Equipment Delay
|
5 seconds
|
Equipment Protection
|
Disabled
|